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config.h (6125B)


      1 /* See LICENSE file for copyright and license details. */
      2 
      3 /* appearance */
      4 static const char *fonts[] = {
      5 	"Terminus:size=12"
      6 };
      7 static const char dmenufont[]       = "Terminus:size=12";
      8 static const char normbordercolor[] = "#444444";
      9 static const char normbgcolor[]     = "#222222";
     10 static const char normfgcolor[]     = "#bbbbbb";
     11 static const char selbordercolor[]  = "#005577";
     12 static const char selbgcolor[]      = "#005577";
     13 static const char selfgcolor[]      = "#eeeeee";
     14 static const unsigned int borderpx  = 1;        /* border pixel of windows */
     15 static const unsigned int snap      = 32;       /* snap pixel */
     16 static const int showbar            = 1;        /* 0 means no bar */
     17 static const int topbar             = 1;        /* 0 means bottom bar */
     18 
     19 /* tagging */
     20 static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
     21 
     22 static const Rule rules[] = {
     23 	/* xprop(1):
     24 	 *	WM_CLASS(STRING) = instance, class
     25 	 *	WM_NAME(STRING) = title
     26 	 */
     27 	/* class      instance    title       tags mask     isfloating   monitor */
     28 	{ "Gimp",     NULL,       NULL,       0,            1,           -1 },
     29 	{ "Firefox",  NULL,       NULL,       1 << 8,       0,           -1 },
     30 };
     31 
     32 /* layout(s) */
     33 static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
     34 static const int nmaster     = 1;    /* number of clients in master area */
     35 static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
     36 
     37 static const Layout layouts[] = {
     38 	/* symbol     arrange function */
     39 	{ "[]=",      tile },    /* first entry is default */
     40 	{ "><>",      NULL },    /* no layout function means floating behavior */
     41 	{ "[M]",      monocle },
     42 };
     43 
     44 /* key definitions */
     45 #define MODKEY Mod4Mask
     46 #define TAGKEYS(KEY,TAG) \
     47 	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
     48 	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
     49 	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
     50 	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
     51 
     52 /* helper for spawning shell commands in the pre dwm-5.0 fashion */
     53 #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
     54 
     55 /* commands */
     56 static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
     57 static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
     58 static const char *termcmd[]  = { "terminator", NULL };
     59 
     60 static Key keys[] = {
     61 	/* modifier                     key        function        argument */
     62 	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
     63 	{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
     64 	{ MODKEY,                       XK_b,      togglebar,      {0} },
     65 	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
     66 	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
     67 	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
     68 	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
     69 	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
     70 	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
     71 	{ MODKEY,                       XK_Return, zoom,           {0} },
     72 	{ MODKEY,                       XK_Tab,    view,           {0} },
     73 	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
     74 	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
     75 	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
     76 	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
     77 	{ MODKEY,                       XK_space,  setlayout,      {0} },
     78 	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
     79 	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
     80 	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
     81 	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
     82 	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
     83 	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
     84 	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
     85 	TAGKEYS(                        XK_1,                      0)
     86 	TAGKEYS(                        XK_2,                      1)
     87 	TAGKEYS(                        XK_3,                      2)
     88 	TAGKEYS(                        XK_4,                      3)
     89 	TAGKEYS(                        XK_5,                      4)
     90 	TAGKEYS(                        XK_6,                      5)
     91 	TAGKEYS(                        XK_7,                      6)
     92 	TAGKEYS(                        XK_8,                      7)
     93 	TAGKEYS(                        XK_9,                      8)
     94 	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
     95 };
     96 
     97 /* button definitions */
     98 /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
     99 static Button buttons[] = {
    100 	/* click                event mask      button          function        argument */
    101 	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
    102 	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
    103 	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
    104 	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
    105 	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
    106 	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
    107 	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
    108 	{ ClkTagBar,            0,              Button1,        view,           {0} },
    109 	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
    110 	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
    111 	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
    112 };
    113